Showing posts with label Adobe Pro. Show all posts
Showing posts with label Adobe Pro. Show all posts

Friday, 26 February 2016

Warp Stabilizer

Editing my Media AS video I encountered some problems, one of them being shaky cam. It wasn't a big amount but enough to loss me marks. So to try and get ride of this I learned a new technique in Adobe Premiere Pro CC 2014. The effect is called Warp Stabilizer and is very effective is you have shaky footage.
All you need to do is search for it in the effects search bar and then drag it to the clip you want stabilized. After it has auto stabilized you can change a few more setting if needed but in my case it worked fine without doing anything to it.




Thursday, 28 January 2016

Ident #2 2 (Construction)



This is a screen shot of what the finished final edit looked like on Adobe Premiere Pro CC 2014. In the bottom left you can see the footage I filmed using the green screen as well as the non-diegetic sound, the background I used and the title text. The effect I used for the first time were Ultra Key and Eight-Point Garbage Matte.

To the left you see a zoomed in version of what the Ultra Key and Eight-Point Garbage Matte.
The Ultra Key is the effect used when changing the green screen to a solid colour or an image. The E-PGM is used to "clean up" green screen if the green screen is moving. It works by removing the parts where there is a green screen and placing them with the image the green screen is using. I used it because when the wind blow  the green screen moved and some parts turned darker in the editing software. After using the green screen I have expanded my practical media knowledge and for the first time I am very happy with the out come.

Wednesday, 20 January 2016

Opening title sequence draft (Construction)


I edited this using Adobe Premiere Pro CC 2014. When I edited these clips I learned a new skill which was how to lower the volume of one sound clip to make it feel like its further away increasing the immersion and realism because the ambient sound. I did this by lowering the Audio Gain until it sounded like real ambient sound.