Friday 29 January 2016

Distribution

 Stages of creating a movie:

  • Production
  • Distribution
  • Exhibition

A distributor is a company that partners up or buys the right to a movie so that they can get in contact with cinemas and distribute it around the world. They are also in charge of getting the movie on DVD and Blu-ray as well as getting deals with streaming services like Netflix. They will also do all the advertisement, and make all the decision that have to do with getting the movie around the world.

Everest (2015) was mostly distributed by Universal International Pictures (UIP). It had a theatrical release in 65 country's, the reason for this is because it had a star cast and the budget was $55mil. 
The genre is also a big gamble, if you have a low budget with not well known actors and you making a horror than its easier to make a profit, then a sci-fi or action.

Tyrannosaur (2011) had a budget of £750k and was only distributed in 7 country's and the box office got $400k, the reason for this is because the cast isn't well know, the budget was low and the genre was a social realist. Almost all of the box office was from UK cinemas releases.
Most social realist films don´t become big because of its low budget and not well known casts. There are exceptions like Billy Elliot and Slumdog Millionaire, the reasons for this is because the follow features the american dream.

Self Distribution

A self distributor is a filmmaker who decides to cut out the middle man and distribute the movie yourself. In an article i read self distribution used to mean you went on a road trip and put posters up and go on radio shows to promote your film. According to the article the most successful self distributed film was Jesus Christ Vampire Hunter (2001) with a budget of an estimate of £50k, the filmmaker is said to have made 10x as much.
http://www.imdb.com/title/tt0311361/

This could apply to me if i couldn't get a deal with a distribution company or if i didn't ant to use money on paying a distribution company.

Thursday 28 January 2016

Props needed for shoot

List of props needed for final shoot, so I don't forget anything:
  • Backpack with Sniper (prop gun) on it
  • Diary
  • AA Batteries
  • Broken Glass
  • Gloves
  • Duct tape
  • Big Knife
  • Bow and Arrow
  • White Sheet with blood stain
  • Water Melon
  • Jacket
  • Ski Goggles
  • Neck warmer
  • The Walking Dead comic
  • Boots
  • Army trousers
  • Car
These are some important props that I need for the shoot, some are essential to create mean in the opening scene.

Voice Over Draft #1

This is a draft of the voice over that will be playing  through the opening scene. I constructed the voice over with research of movies such as "Zombieland" and used intertextuality from other zombie texts.

Zs, Zombies, Walker, Infected whatever you want to call them, their real. I’ve been walking among the Living dead now for about 2 years. Everyone I know is dead and I’ve learned to survive on my own.

People are still alive, there are settlements, or safe havens like I call them, scattered around mostly in rural areas, like forests and land roads. It’s a place to trade for ammo or food. The currency used is battery’s, well here in America at least, I don’t know what they use in Canada, or the rest of the world.

You go on one holiday around the world and all hell breaks loss.

Luckily winter is almost over but I better get back on the road if I want to make it to the north west of Canada before next winter.

Ident #2 2




This is my final edit for my second ident Arrow Production. To grow my editing skills I used a green screen. The editing software I use is Adobe Premiere Pro CC 2014.


Ident #2 2 (Construction)



This is a screen shot of what the finished final edit looked like on Adobe Premiere Pro CC 2014. In the bottom left you can see the footage I filmed using the green screen as well as the non-diegetic sound, the background I used and the title text. The effect I used for the first time were Ultra Key and Eight-Point Garbage Matte.

To the left you see a zoomed in version of what the Ultra Key and Eight-Point Garbage Matte.
The Ultra Key is the effect used when changing the green screen to a solid colour or an image. The E-PGM is used to "clean up" green screen if the green screen is moving. It works by removing the parts where there is a green screen and placing them with the image the green screen is using. I used it because when the wind blow  the green screen moved and some parts turned darker in the editing software. After using the green screen I have expanded my practical media knowledge and for the first time I am very happy with the out come.

Tuesday 26 January 2016

Production Schedule #4


Jan 9 (12 to 1 O'clock)
Zombie opening scene practice shoots. Shots 1-2 (DONE)
Jan 10 (12 to 4 O'clock)
Practice shoots every shot with main actor try costume. Shots 3-32 (DONE)
Jan 17 (12 to 5 O'clock)
Shoot title sequence where main character kills animal. (DONE)  
Jan 30 (12 to 4 O’clock)
Film all shots with field and car.
Jan 31 (12 to 2 O’clock)
If needed film the rest of the needed shots.

Instead of filming on Jan 23 and 24 i will be filming on the 30 and 31. 

Wednesday 20 January 2016

Opening title sequence draft (Construction)


I edited this using Adobe Premiere Pro CC 2014. When I edited these clips I learned a new skill which was how to lower the volume of one sound clip to make it feel like its further away increasing the immersion and realism because the ambient sound. I did this by lowering the Audio Gain until it sounded like real ambient sound.

Opening title sequence draft #1



This title sequence is very close to my final idea. The thing I need to change for my final one is the font and maybe color of the titles. I used allot of different sound to make it feel real and professional, I got most the non-diegetic sounds from different sources but the crunching snow I recorded my self. I did not add a filter this time as I would like to get feed back and know what I need to change, as well as change the titles/fonts to one I like and will use for my final cut.

Tuesday 19 January 2016

Production Schedule #3

The changes i have made from last production schedule is that on Jan 17th i will not re shoot, instead i will shoot the title sequence. I will re shoot on the 23 and 24 if the snow is gone.

Jan 9 (12 to 1 O'clock)
Zombie opening scene practice shoots. Shots 1-2 (DONE)
Jan 10 (12 to 4 O'clock)
Practice shoots every shot with main actor try costume. Shots 3-32 (DONE)
Jan 17 (12 to 5 O'clock)
Shoot title sequence where main character kills animal. (DONE)  
Jan 23-24 (12 to 2 O'clock)
Try and shoot final version with updated storyboard and hope the snow will be gone.

First film draft



This is my first draft for my "Zs for All" movie opening. There is a lot of work to be done, for example the costumes are only half done for the main character and nothing was done for the zombie in this draft. I created the draft to not only get a feel of how the final version will look like but also to know what i need to change or add for the final shot. A few other things to change is continuity like closing the door and making sure props are in the right place.

Sound is also a big issue, in this draft most of the sound is cut out because the wind was to strong, for the end i will record ambient sound and place it over.

Friday 15 January 2016

Props and Costumes #2

Looking just at my main character i got most of the Costume ideas from Eli in the "The Book of Eli", like i mentioned in the previous post. Starting from the top of my characters costume:
I chose to have my main character wear a beanie, goggles and bandana neck-warmer because that would add some mystery to the character. The idea of covering the head i took from "The Road" in the movie one of the character is wearing a beanie and the other a hood, I was considering having him having a hood on but decided not to as it didn't look as practical. When deciding to have my character cover his eyes I tried both sun glasses and goggles. The idea came from "The Book of Eli" where most characters where sunglasses bud in the end i went for the goggles as it looked more intimidating.
The idea of using a bandana i got from one of the "The Walking Dead" characters Jesus as the first time you see him it adds narrative enigma.

Looking at the jacket, gloves, trousers, and shoes. Having a big coat was also from "The Book of Eli" but to make it more authentic I added duck tape patterns to make it more believable that its been in the zombie apocalypse. The gloves are just very common in apocalyptic movie so I added it but instead of having finger less or leather gloves like what is usually used the gloves look more military like making the character see more in control of the situation. The trousers are military trousers and seen in almost every apocalypse movie because they are practical. The shoes link in with the trousers as they are very common and seen as practical.

I use multiple props like weapons, batteries, backpack. Starting with the weapons, the main character has two main weapons that he uses and than one for show. The idea of using a bow I got from "The Walking Dead" all though the character in "The Walking Dead" used a crossbow. I used a bow because it is very practical in a zombie apocalypse as it is silent and you can retrieve the arrows, using a bow is also a skill which tells the audience that the character is talented. I also looked at it from a producers point of view seeing as bows are very popular in media now, from "The Hunger Games" to hawk-eye in "The Avengers" and even in TV shows like "Arrow". The character also uses a knife which is very often seen in "The Walking Dead" when dealing with zombies up close.

The idea of having a backpack was also one i got from "The book of Eli" that including having a gun strapped to the backpack but instead of having a shotgun its a sniper, the reason I used a sniper was because it looks more intimidating and also needs skill to handle. The batteries used as currency was taken from the video games series "Fallout" where bottle caps are used as currency and "Metro Last Light" where ammo is used as currency, but i felt using batteries would be more reasonable as it tells the audience electricity is valuable.

When it comes to the Zombie i had the zombie costume look like a business man because it seemed unorthodox having a suited zombie in the middle of no where far away from the city. This tells the audience that the apocalypse has been awhile as a zombie with a missing arm and a limp got so far in the middle of no where. The idea of a ripped suit i got from "28 days Later".

Ident #2





This is my first draft of the "Arrow Productions". The original idea is to have a real arrow hit a target and then have the text appear. When i get to the final ident if the idea doesn't work i think this clip is a good replacement, and i could make the arrow wobble.




This is the 2nd version of Arrow productions where i used real footage.

Thursday 14 January 2016

Production Schedule #2

Jan 9 (12 to 1 O'clock)
Zombie opening scene practice shoots. Shots 1-2 (DONE)
Jan 10 (12 to 4 O'clock)
Practice shoots every shot with main actor try costume. Shots 3-32 (DONE)
Jan 17 (12 to 5 O'clock)
Film shots 1-32 . Start with shots 1-3 then 4-7,28-32 finally shots 8-27(Postpone if snow. If snow then film some shots in the snow)
Jan 23-24 (12 to 2 O'clock)
Shoot any thing missing or that needs to be re shot

Bechdel Test



The Bechdel test is a test that should be taking into account when creating a movie. The test takes into account that in a movie there should be 2 women with names, that have a conversation about something other then a man. There are a lot of big Hollywood films that fail this test but that doesn't mean that the movie is band.

Wednesday 13 January 2016

Working Titles

I am creating a zombie genre and there for i am thinking of names that when the audience read them they will know straight away what genre it is. Here are some of my working titles:
  • Zs for All
  • A stroll through Hell
  • When every thing Stops
  • Surviving
  • 1 v All
  • Bow Hunter
  • Zombies VS Survivors
  • No more
  • Not too Young to Die
  • Brain Hunter
These are some of the ones i have at the moment as time goes on i will expand this list.

Sunday 10 January 2016

Ident #1



Get-Away Production is the first ident i created. I wanted to create an ident where a car is doing a wheel spin but its very difficult to do so i recorded a car accelerating on dirt. I will be creating a second ident because there is rarely a movie with one ident.

Things to improve:

Use tripod or something to stabilize the camera. Don't just have the font appear, make it interact with the image somehow. Use better footage of the car "getting away".

Props and Costumes #1

Idea:

My idea was to create a survivor that looks like Eli in the "The Book of Eli" but more for winter weather. My character will be wearing a big jacket, a beanie, neck warmer, goggles, big winter, and some sort of cargo pants.
I also looked at other zombie movies and some TV shows to get more an idea of what a post apocalyptic costume looks like.



Practice shoot Costume/Props: 

This is what my actor was wearing for the practice shoot. In the final shoot the actor will be wearing a different pair of pants, and maybe different shoes. The costume will also be dirty. I tried to create a worn feel for the costume so i used duck tape on the jacket. To create a bit of a mystery and to stick with the winter feel i covered my character face up with ski goggles, a neck warmer, and a beanie. It also makes him look intimidating which helps with the genre.
I used props to backup the zombie genre as well as its every one for themselves. My character is holing a bow and has a few arrows in his backpack. Strapt to the backpack is also sniper rifle which i will slightly modify with a silencer to get ride of the orange tip. He also has a big knife which is shown when he stabs a corps.

List of Props needed for shoot.

My Target Audience

Audience
Movie
Age Rating UK
Age Rating USA (MPAA)
Word War Z (2013)
15
PG-13
Zombieland (2009)
15
R
Dead Snow (2009)
18
R
Resident Evil (2001)
15
R
28 Days Later (2002)
18
R
Dawn of the Dead (1978)
18
R
(TV) The Walking Dead
18
TV-MA

I did some research on 6 different zombie movies to look at the age rating that was set in both UK and USA. The movies I looked at are horror hybrids as some are comedy and action. I found out that Zombie movies are set for a niche audience because there age rating is ranged from 15 to 18 in the UK. In the USA they are all R rated except World War Z, my guess for this is because Brad Pitt is in it and there for is targeted for a mass audience. The description for an R rating is “Contains some adult material. Parents are urged to learn more about the film before taking their young children with them”.
 
Having done this research because zombie movies are mainly targeted at a niche audience my movie will probably have an R rating in America and I would hope for a 15 in the UK. The primary target of my movie would be 15 to around late twenties, with an interest in the zombie movies and will most likely be working class, as they are not as posh. They would also be British as that's what my main character is and the British market takes more lightly to violent horror movie. The primary audience will also be male as the main character is male and males usually enjoy zombies more. The secondary audience would be parents that go with there children to go and see the movie, as well as Americans as that's where the movie is located.
 
Genre
My movie is a sub-genre of horror. A sub-genre is a specific part of a big genre; there are many sub-genres of horror such as supernatural, zombie, slasher and others. My movie is also a hybrid because it’s both horror and action. Depending on the genre it changes the target audience.

Representation

In zombie movies they mostly follow a white male in his 20s to 30s, but in some cases like Resident Evil the series revolve around a female, in the first movie she is wearing a short red dress which is very unpractical but she is represented as such to attract young male audiences. I didn’t want to follow the zombie survivor stereotypes with having my main character being a male adult. In my movie the main character is a 17 year old British teenager who went to holiday in America. He’s accent isn’t supper strong because then it would be hard for the TA (Americans) to understand him.

Later on in the movie all types of characters are seen so not to discriminate any one and to get the point across that any race or type can survive the zombie apocalypse as long as you are mentally strong enough

Friday 8 January 2016

Swede Script

Swede clip and evaluation

Final Edit:


My Evaluation:

For the sweding exercise we had to transform the opening scene of the Warp film Tyrannosaur to more of a Working Title film opening. Throughout this experiment I have learnt a few different skills and have learnt from some of my mistakes. Starting with the pre-production my group skills improved as I felt like I had a few different ideas that were taken into account by the group and we all worked well together putting the pieces together. There were some problems when we got to the production, for example some incomplete paper work making it harder to figure out what shots to shoot first and so on. In the production stage I was cast as the main actor which I enjoyed but wouldn’t help me develop my skills as a director or a camera man. I am reasonably skilled in those area’s and know the basics, I felt it was more important to let the other group members learn the basics first. Looking at the footage that was filmed there where quit a few sound problems when we were outside.

When we got to editing I edited the music room scene which is the last scene in the opening. For the editing I used Adobe Premiere Pro CC 2014 because that’s what I have used for the past years. I learnt a new skill editing this scene as one part of it is in slow motion which I have never attempted to do before. This taught me a new skill as well as what not to do next time. The mistake I made was that when I slowed down the clip I forgot that the clip gets longer and because the slow motion clip had clips on both sides it auto edited it so all the clips where out of sync. This was a big mistake as I had to manually re edit these clips but it taught me what not to do and I feel like making that mistake was a good think. 

I think that in the end we achieved our goal of transforming the begging of a Warp film in that of the stile of a Working Title film. Had we had more time i feel we could have perfected the clip including more intertextuality, variety of shots, etc.

Tuesday 5 January 2016

Production Schedule #1

Jan 9 (12 to 1 O'clock)
Zombie opening scene practice shoots.
Jan 10 (12 to 4 O'clock)
Practice shoots every shot with main actor try costume.
Jan 16 (12 to 1 O'clock)
Final Opening scene as well as other scenes where main character doesn’t need to be in.
Jan 17 (12 to 4 O'clock)
Film the hardest shots with main actor (shoots with car)
Jan 23-24 (12 to 2 O'clock)
Shoot any thing missing or that needs to be re shot